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Dawn of war 1 tyranids
Dawn of war 1 tyranids









Grants Ability: Toxic Miasma (25 : Emit a toxic cloud that poisons a large area. Effective against groups of infantry.) Grants Traits: Fearless (I mmune to suppression ), Unshakable (M akes the wearer immune to knockback.)Īrmor Rating: 160, -14% Movement Speed, +50 Health. Grants Minion Traits: Armor Piercing (All minion creature attacks ignore up to 100 armor value), Combat Expert (+30% melee and ranged damage.)Īrmor Rating: 144, -14% Movement Speed, +25 Health. Grants Ability: Bio-Plasma (10 : Hurl a blast of bio-plasma, doing area of effect damage. Grants Traits: Fearless (Immune to suppression), Unshakable (Makes the wearer immune to knockback.) Can only be replaced, not removed.Īrmor Rating: 105. Can only be replaced, not removed.ĭefault armor. Thanks to Tsenzei, wolfofmibu66, Toyi, and Beelzebot for helping to complete the list. Feedback is always appreciated! I have personally verified everything up to level 15, other details are courtesy of friends and commenters.

dawn of war 1 tyranids

🙂 If you find these lists useful or have any corrections to make, just drop me a comment at the bottom of the page. Last updated by Gravecat on October 26th, 2011.Įldar Farseer - Ork Mekboy - Space Marine Captain - Tyranid Hive Tyrant - Chaos Sorcerer - Lord General - Tau Commander - Necron Overlordīecause I couldn’t find a complete, accurate list of all the wargear and when it unlocks in Dawn of War II’s Last Stand mode, I’m creating my own in the hopes that it’ll prove useful to others someday.











Dawn of war 1 tyranids